Tampilkan postingan dengan label Video games. Tampilkan semua postingan
Tampilkan postingan dengan label Video games. Tampilkan semua postingan

Sabtu, 29 Oktober 2011

Rule of Rose ~ A girl trapped in a weird fantasy

Before I begin my review, let me caution you that this review contains spoilers, so read at your own risk. ;-)

Rule of Rose is a 2006 survival horror video game for PlayStation 2 and was made by the company Punchline. In the game, we take control a young teenage girl named Jennifer who was somewhat trapped in a place where it was ruled by young underage girls known as the Red Crayon Aristocrats, with the backdrop of 1930 England. The video game was banned in several countries for child violence and sexuality.

The story began as Jennifer was given a story book by a small boy on a bus in the middle of the night. When the boy suddenly took off, Jennifer followed her and came across a creepy orphanage with a lot of mysteries. Her journey in the orphanage was cut short though as she was captured and transported to an airship. And on this airship the torture began. Jennifer was captured by the Red Crayon Aristocrats who ruled the airship and in order to survive, Jennifer had to obey all their rules. She was asked to do several tasks, all of them involving finding certain items to progress. With an airship filled with strange creatures, the tasks were not easy to complete. Lucky for Jennifer, she was accompanied by Brown, a dog that she rescued on the ship.


 The plot story is definitely one of the best aspect of Rule of Rose. Although at times we end up clueless and running around not exactly sure what to do, but as the story progress, we got more and more curious to find out where will this all end. It teases us with a bit of information here and there without fully revealed the whole agenda and that what's keep the gamers going. Although I do feel that the story can be a bit confusing and hard to follow. Personally I have to search online to fully understand it, and I encourage other players to search online too if you finished the game but not truly get what was going on with the story because you will appreciate it more when you understand what's the story about.


The gameplay, however, is not as good as the plot. The character is too weak and players can get frustrated while controlling especially during fighting enemies. Although it is believable but it gets truly annoying when fighting bosses that needed to be hit multiple times to be knocked off but can easily get us sprawling on the ground with just one swipe. That was kind of unfair. The gameplay is very repetitive too, all you got to do to progress the game is find items upon items upon items. This contribute to the game's low replay value.

The visuals for the game are beautiful, and it almost reminded me of Silent Hill video games. The characters are well rendered and the settings are creepy, dark and desolate. I also like the writing of the game menu that looks like it was written with chalks on a blackboard. The voice acting are rather good too although at times it can be a bit off.

The music of the game is another great aspect of Rule of Rose beside the plot. It is well arranged and hauntingly beautiful. Not to mention memorable. It creates a sense of loneliness that suited the game very well. In fact it was so great that I could almost hear it playing in my head even after days not playing the game. It sounded good and perfect for the game with its settings and story.

Overall, the plot and music are definitely the best part of Rule of Rose. With flawed gameplay however, you might feel frustrated playing it. But there is no doubt in my mind that this game is one of a kind, a rare game that you don't usually get in the market. Thank you Rule of Rose for a great story telling.

Images from Wikipedia and IGN.

Sabtu, 15 Oktober 2011

Silent Hill: Downpour official gameplay



I can't believe I missed this. It's a video of gameplay of Silent Hill: Downpour. It's quite an old video, because at the end they stated that the release date for the game was October 2011. Obviously that is not true, they already changed the release date to March 2012.

If you haven't seen the gameplay already, click the link below to directly take you to the video. It also got commentary from the Producer and Senior Associate Producer about the upcoming game. They didn't show much,but at least you could see how the game would look like, a bit of the combat system and also a chase scene. Looks pretty cool to me.

Silent Hill: Downpour gameplay

Sabtu, 16 April 2011

Resident Evil 4 ~ The rescue mission



Before I begin this review, I would like to state that the game I played for this game was the PS2 version.






Resident Evil 4 is a hugely popular and highly praised video game from Capcom and was released in 2005. Considered as one of the most influential video games in the 2000's, Resident Evil 4 is a commercial and critical success.


In general, the plot centers around Leon S. Kennedy, recruited by the US Secret Service, who must travel to a remote village in Europe to rescue the US President's daughter, Ashley Graham, that had been kidnapped by a mysterious cult, Los Illuminados. Along the way, he met several key characters like the mysterious agent Ada Wong, the suave researcher Luis Sera, the former comrade Jack Krauser, the local castellan Ramon Salazar and the cult leader, Osmund Saddler.

As a horror-action video game, the plot was entertaining and engaging eventhough it was not really connected to the main storyline of the Resident Evil series which pretty much about the Umbrealla Corporation and its evil deeds. It's great to see how the main character, Leon, has grown since we last saw him in Resident Evil 2. Although the plot sometimes focus too heavily on action especially at the last half of the game, Resident Evil 4 still generally had a good horror storyline and manage to keep the tradition of the franchise in putting horror into the story.

The characters were pretty well-designed. I like how Leon was portrayed in this game, tough yet very cool. The President's daughter, Ashley, can be pretty annoying sometimes with her constant cry for help, but I like her voice actor and the way she delivered her dialogues. We had one tough girl in the game in the form of Ada Wong, who was a great addition to the game. She was just as mysterious as she was in Resident Evil 2. The primary antagonist, Saddler, was very good a character too, although I wished the developer polish him more to be a great villain, instead of just good.

A lot of the enemies that the player had to dispose however reminiscent of fantasy and action video game rather than a horror video game. The only enemies that creep me out are the generators. The breathing sound they made was really creepy. To be fair, although most enemies seem human (and some were regular animals), the game does have its scary moments like a burning enemy running out of a standing oven and enemy sneaking up on you with a chainsaw.

The visuals were, needless to say, amazing. The settings, especially the remote village and the big castle were ample in bringing in the spook feelings that associated with the previous installments. The island setting in the last half of the game however was too emphasized in action with its war-like setting which making me feel like I was playing an action or a world-war based video game rather than a horror one. The laboratories however reminded me of the previous games in the franchise, which was pretty good in keeping with the RE tradition.


The gameplay was a major shift from the previous installments of the series. The over-the-shoulder camera view was refreshing and very engaging when the characters get into action in blasting the skulls of the enemies. I read that many people criticized the fact that you can't move while in the aiming position, but for me personally, I don't really mind because I think I wouldn't use that feature anyway if its incorporated into the game (not because I'm a great player, but because I'm a novice player who can't even beat Devil May Cry chapter 3).

Overall, Resident Evil 4 was a great video game with a mixture of horror and action. Plus the bonus features you get after completing it were great too like Separate Ways and Ada Assignment. Definitely a worthy game for a Resident Evil fan.

Images courtesy of Wikipedia and IGN.

Sabtu, 12 Februari 2011

Final Fantasy Versus XIII gameplay



I'm pretty sure a lot of the video game fans of the Final Fantasy series had seen the gameplay trailer for Final Fantasy Versus XIII. It looks pretty cool, and it kind of reminded me of Final Fantasy XIII gameplay, but of course with more realistic graphic and far more advanced system.

While I'm still playing Final Fantasy X on my PS2, I'm still excited for this game to come out, although that would be in...I dont't know...2012? Nothing is certain right now, all I know is this game takes a lot of time to complete but that understandable seeing it so high in quality.

You can click here to watch the trailer on GameTrailers (if you haven't already or if you can't get enough of it) or here in the Square Enix Channel on YouTube. You can also click here to get more info about this awesome video game on Wikipedia. Happy viewing!

Jumat, 14 Januari 2011

Good news from the Silent Hill franchise

I LOVE Silent Hill video games. And I love the movie too. So here the good news. A new game called Silent Hill: Downpour (finally we got a title for this game) is coming this year while a sequel to the first movie called Silent Hill: Revelation 3D is finally in the making. Yeay! Double dose of good news.

I posted about Silent Hill: Downpour before so I think I will just write something about Silent Hill: Revelation 3D. It will follow the story from the 3rd game in the series. For those who don't know, the game is about Heather Mason who was drawn to Silent Hill and its sordid past. I played the game and it was one of the best. It was creepy and the story is good. Hopefully the movie could live up to the awesome game, or at least reach the same level of the first movie.

The movie will be directed by Michael J. Bassett who had directed Deathwatch and Solomon Kane before. The film is currently in pre-production and there is no release date yet.

I'm hoping Silent Hill: Revelation 3D will be a great movie. Fingers cross!

Sabtu, 07 Agustus 2010

Busy with life

I was and currently am busy with my life, especially because of my new job, that make me away from the web and thus, less and less posts for my blog. Hopefully things will turn around and I could blog more in the future.

But aside from that, I do take my time doing things I love like playing my precious PS2 but unfortunately my Fatal Frame disc got stuck when I'm in Night 4 (the final chapter I think).
Sigh ~ before this was my Final Fantasy XII disc, and now Fatal Frame. Just my luck. I think I'd just start with Silent Hill 3 after this.

Kamis, 17 Juni 2010

Another Silent Hill video game!!!



Wow, I'm loving this. They just keeps coming and coming.

A new trailer from a new Silent Hill video game had just premiered at the E3 2010 Press Conference for Konami. By the look of it, it looks pretty good. The new protagonist is a prisoner and it seems that he come across Silent Hill while escaping from his prison truck. Or maybe he was caught after he visits Silent Hill? Anyway, the visuals looks pretty cool. The new design for Silent Hill town looks kind of different though than previous games. It kind of reminded me of Alan Wake. Nevertheless, the visuals look good. And do I need to even mention the soundtrack? As usual, it was marvelous!

I'm looking forward to this game. Hopefully it will be as scary and twisted as the previous installments.

You can check out the trailer by clicking here. Hope you guys like it because I certainly do.

Jumat, 11 Juni 2010

Which Final Fantasy is this?

Seriously, I need to get my track back on the latest news in video games world because I've never heard anything about this game before. Apparently, Final Fantasy: The 4 Heroes of the Light had already been released in Japan in October last year and scheduled to be released in US and Europe in October this year. Although it sounded like it was a remake, it's actually more like a spin-off of the Final Fantasy main series. It was made for Nintendo DS.

I have here the trailer taken from GameTrailers (thanks!). Enjoy it!

Kamis, 27 Mei 2010

ICO ~ The beauty and the 'beast'


I fondly remember the day when I first saw the review for ICO when I was a teenager. I didn't remember what they say about it, but what I did remember were the hauntingly good background music and a scene of a boy running up a staircase (or was it running down?) while fighting shadowy creatures. It was a fond memory indeed. I made a promise to myself to look for this game if I ever get myself a PlayStation 2 in the future. Time goes by and I didn't get a chance to buy one, and the memory of the game slowly fades away. At times I can still visualize the boy fighting the shadowy creatures but I can no longer remember the name of the game.

Fast forward to 7 or 8 years later, I finally purchased the game and completed playing it. I stumbled upon the game accidentally as I was browsing for PS2 games to buy. Although I didn't quite recognize it at first (I forgot the name of the game) but memories started flooded back to me and I immediately made my choice and bought it. The promise I made years ago was worth it because ICO is a beautiful, unique and heart-warming video game I had ever played.

ICO is about a young boy with horns who was locked away in a seemingly abandoned fortress by his village men since boys born with horns are considered as a bad omen. As he tried to find a way to escape the fortress, he met Yorda, a young girl with glowing skin, caged in one of the room. He freed her and together they explored the huge fortress to find escape while running away from mysterious shadowy creatures that relentlessly tried to abduct Yorda, and a mysterious Queen of the fortress who controlled them.


As I was playing the game, I was mesmerized by the beauty of the scenery in it. Even in a room filled with fallen rocks and ruins, I cannot help but amazed with the visuals. The lighting effect displayed in the game was spectacular. You can see that the developer are keen on the details. Although the visuals would not match the standard of today high-definition games on XBox 360 and PS3, they do have their own magic to captivate any gamers. Characters can appeared quire sharp on the edges on screens but I tend to oversee that due to the beautiful overall appearance of the surrounding environments.

Playing the game was quite simple; no health bar, no list of items, no instructions. You just go and do what you felt that needed to do. Guide Yorda through tricky places and figure out puzzles to overcome obstacles. Pick up sticks or sword and slash through the shadowy creatures once they appear. Call Yorda or take her hand and run if you must. I made it sound too simple for pleasure but ICO does give an emotional experience. The horned boy and Yorda did not speak the same language but somehow you felt their connection and bonding. They trust each other and language was not a barrier to them. It was really sweet seeing them fallen asleep next to each other on the glowing couch that act as a save point. And the cutscenes, especially towards the ending, was really heart-breaking. Story-wise, ICO is perfect.


One major complaint that I noticed from gamers around the world was the length of the game. Having played it, I must admit, it was short compared to the rest of the games that I had played. Nevertheless, the experience was priceless. There is simply no word that can accurately describe my feelings towards the game, therefore, I recommended people to buy this game and experience it yourself, if you haven't play it. It is indeed a hidden jewel among all the blockbuster games that filled the market. It is worth every single penny.

For me, ICO is a masterpiece.


Images courtesy of Wikipedia and Gamespot.

Rabu, 05 Mei 2010

Alan Wake...fight the darkness with light!



I know I already post something about Alan Wake before but it doesn't hurt to post about it again. This game looks so good I can barely surf the net without first watching a video about it. The visuals are stunning and the light effect seems very realistic. Gametrailers has a few videos showing the gameplay for the game and it looks pretty awesome. Click here to go to the first part of the video (out of 4 parts).

The game drops 18 May 2010 in the US and we will see whether it is worth the wait.

Images courtesy of Gamestop.

Sabtu, 10 April 2010

Alan who?


I've been hearing the name Alan Wake for quite some time now. Being a passive gamer, I've never bother about that name before. But now I should, since the highly anticipated video game is about to be released.

Labeled as a psychological action thriller, Alan Wake is being developed for Xbox 360 by Remedy Entertainment and will be released worldwide this coming May 2010. Seriously, I have nothing much to tell you about Alan Wake, except that the trailer reminds me of Silent Hill but with more stunning visuals.

So here's one of the many awesome videos of Alan Wake that you can find in GameTrailers. Hope you enjoy it.


Selasa, 06 April 2010

My FFXII disc won't load!!!

Can you imagine how frustrating it is when you invested so much in a game just to have the disc stuck in the middle of the game? Well, that's what happened to me. My Final Fantasy XII disc won't load after I enter certain part of the game. I had only play it halfway through story-wise but I had spent more than 96 hours on it. I am so frustrated right now. Oh well, guess I have to play something else before I buy a new one. Wait...does that mean I have to start from scratch again? (gasp!)

Sabtu, 23 Januari 2010

Final Fantasy XIII...the international trailer






















































These are all screenshots from the international trailer of Final Fantasy XIII. Pretty awesome right? The video game had already been released in Japan in December 2009 and will be released in the US in March 2010. You can watch the trailer via IGN. Just click here to go there.

Looks to be an amazing game. Great job Square-Enix! (I hope I'm not congratulating them too soon)

Selasa, 19 Januari 2010

Kingdom Hearts ~ Friendship across worlds


I have mixed feelings when I played this game. But before that, let me introduce it first. Kingdom Hearts is a popular and commercially successful video game developed and published by Square-Enix. The video game, a collaboration between Square-Enix and Disney, received rave reviews and sold millions of copies worldwide.



The story goes like this. Sora, the main protagonist, is a 14-year-old boy who longs to go on an adventure, travel from one place to another with his 2 best friends, Riku and Kairi. One bizarre night, he was attacked by shadow creatures, known as the Heartless, and was swept away to another world, called Traverse Town. He met Donald and Goofy there, desperately looking for a key wielder that will lead them to the missing King Mickey. Realizing that he was the key wielder, the one wielding the Keyblade, he made a pact with Donald and Goofy and travel from one world to another looking for King Mickey, Riku and Kairi.



Good things first. The plot of the game is very interesting for me and I was very excited to find out how things would turn out. The story is very engaging and sometimes can be very heartwarming. I love everytime a cutscene being played as it was beautiful visually. For me, the opening scene is definitely the best. The voice acting was good too. If you didn't know already, some of the talents behind the voices for the English version are Haley Joel Osment (The Sixth Sense), Hayden Panettiere (TV series Heroes), David Gallanger (TV series 7th Heaven), Billy Zane (Titanic) and Lance Bass ('N Sync).


The gameplay, although confusing and not-so-interesting at first (for me at least), turn out to be very addictive. Players can also play many other mini games / side quests placed throughout the game. Visually stunning, the characters from two different mediums, Final Fantasy games and Disney films, also blend beautifully together, which was very surprising to me. This makes Kingdom Hearts even more special and unique compared to other video games. Oh, I forgot to mention about the background music. They were really good and very suitable with the different worlds they were set in. My favourite music were the ones in the world of Monstro and Halloween Town.

Now for the bad things. I was very frustrated with the Gummi ships section. I didn't even bother to design my own Gummi ship and used the one I was provided with throughout the entire game. It's not like I didn't try, I did made several attempts to build one based on the blueprint but it was too confusing. I rather focus on the story than this ridiculous side quest.


I have problems with the opening section of the game too. For me, it was too childish. I felt like I was playing The Little Mermaid or Lilo & Stitch the game. Not that it wasn't interesting, but unlike those two video games that I had mentioned, Kingdom Hearts were targeted for kids AND adults alike (eerr...at least that's what I think, correct me if I'm wrong). If it was targeted only for kids, then I wouldn't have mind.

I was also very disappointed with the ending. Yes, I understand they want to build excitement for the sequel but I think they hold back too much. I need more details and longer ending scenes. I was so looking forward to find out how it would end and I got a very disappointing ending. Bummer.

Nevertheless, Kingdom Hearts is a very entertaining game. I would not say that it's one of the best that I've had played before, but it was definitely fun and addictive. I've spent more than 50 hours on it and looking forward to play the sequels. Cheers to Square-Enix and Disney!

*Images courtesy of IGN and Wikipedia.

Selasa, 24 November 2009

RE: The Darkside Chronicles...continuing the greatness of the franchise


Resident Evil: The Darkside Chronicles is the latest video game from Capcom for the Resident Evil franchise. It's an on-rails shooting game developed for the Wii console and had been released in the US on 17 November 2009.

This game will retell the events of Resident Evil 2 and Resident Evil: Code Veronica. It will also feature a new chapter with an original storyline set prior to the events in Resident Evil 4. So far the game had received a score of 8.1/10 from IGN and a slightly lower score of 6/10 from GameSpot.

Although I'm a fan of the RE franchise, but I have to admit that I'm not going to own this game because I don't have a Wii console. Unless of course someone decided to give me one for my birthday, then I will go and gladly buy this game because from the trailer, it looks pretty fun and scary.

And here is one of the trailer for the game. You can check out a lot more videos for the game in GameTrailers. Enjoy!


Jumat, 13 November 2009

Silent Hill 2 ~ Haunted by past sins

And so I continue my journey through this legendary video game series with Silent Hill 2. I know I was a bit left behind (Silent Hill Homecoming was already released and the remake of the first Silent Hill is currently in development) but it did not make me any less excited to finally get my hands on Silent Hill 2 since I heard and read a lot about it on the web. It is arguably the most popular and, some would say, the best game in the series.


Players will take control of James Sunderland, a lonely man desperately looking for his late wife, Mary, in the eerie town of Silent Hill after he received a letter from her stating that she will wait for him in their 'special place'. Along the way, James will meet various other characters; the depressive Angela; the naughty young girl Laura; the mysterious and seductive Maria; and the bully-victim Eddie. And of course James will also experience the surrealism and madness of the town as he stumbles upon monsters, corpses, and the mysterious and ever popular villain Pyramid Head. Players will have to navigate James through various creepy locations such as graveyard, apartments, hospital, and prison.



I'm impressed by the atmosphere present in the game as it gives me the sense of creepiness but also eagerness to explore more of the twisted locations. The foggy street, the I-don't-know-where-it-came-from noises, the decaying buildings; all that contribute to a great atmosphere for the game. Combine that with twisted-looking creatures and Pyramid Head, and you will get an awesome horror game.

The scariest place for me in the game was at the bloody underground prison. My heart almost stopped when there's a loud banging or when the monsters suddenly appeared on screen. Definitely one of the worst place to explore in the game.



In terms of plot / story of the game, it didn't continue on with the storyline from the previous Silent Hill game but present a whole new story for the gamers. But I must admit, the story is a bit confusing for my obviously-slow-than-your-average brain. I get the part that James is looking for his dead wife, and the background stories of the minor characters, but there are parts that I got confused especially when it involved the psychological twists. Maybe I need to get all the endings and the guide book to understand more of the game (I currently only achieved 1 ending; there are all about 4 to 5 different endings). I do appreciate more of the game and the psychological twists once I read more about it on the web. But if you do not like spoilers, than I suggest you play the game and get at least 2 to 3 different endings before you search the web about it.

Overall, Silent Hill 2 is a satisfying game for me. Like what I wrote before, although I was a bit confused, but I still get the whole picture of what had happened in the game. I found the story to be sad since it revolves around the themes of loneliness and the sense to belong. The story was well-written and very well played-out in the game. Silent Hill 2 was highly praised by critics and was a commercial success, so it's worth a game to own.



Images courtesy of IGN.

Jumat, 21 Agustus 2009

God of War ~ A tormented warrior


I believe this game needs no introduction. But for those of you who don't know, God of War is a third-person action-adventure game with a story based on the Greek mythology for the PlayStation 2 console. It was released in 2005 and had been praised by the gaming critics and fans alike.

The game begins with our protagonist, the legendary warrior (or should I say villain) Kratos standing on the edge of a cliff with a solemn face. After a moment, he let himself fall in an attempt to commit suicide. Just before he hit the bottom, we are taken back in time, 3 weeks prior to the event to be more specific, to discover the truth about Kratos and his journey that leads to his attempted suicide.

To know Kratos's life journey, we are taken from one epic place to the next; from the Aegean Sea to the burning city of Athens, from the Desert of Lost Souls to the Temple of Pandora, and believe it or not, we even visit the Underworld; all in the name to defeat Ares, the God of War, who is causing chaos in Athens.

God of War is one of the game I've seen on Playstation 2 with such amazing graphics, and I'm not just talking about the full motion videos (FMVs), the graphics were stunning even during gameplay. And it does help in bringing the charm to the game as it was set in epic settings with an epic story. Yes, I know I keep repeating the word 'epic' but I can't help it; everything in God of War is epic. Even the music was hauntingly suitable for the tale.

Personally, I really love God of War for it's beautiful and breathtaking settings. The environments look majestic, and of course it suited the story about a warrior who are in service for the Greek gods. I would be amazed everytime I enter a new place. Some of my favourite places in the game are; the Aegean Sea in the beginning of the game, the challenge of Poseidon with all its water streams, and the challenge of Hades with all its scary burning fire. You will face both the challenges in the Temple of Pandora together with another one which is the challenge of Atlas. Athens also looks stunningly beautiful although some of the buildings are either in ruins or on fire.

As many of you would guess, God of War contains a lot of violence. Blood spraying, limbs flying, that's just a part of a day's work for Kratos. And there's nudity too primarily involving topless females. So I would not really recommend this game for minors.

As a conclusion, this amazing game should be in every house of those who love video games. To learn more, you can visit Game Trailers for the review of the game or just click here to go to the official site.

Kamis, 18 Juni 2009

More from Final Fantasy XIII!

Here is an extended trailer for Final Fantasy XIII. A lot have been revealed in the recent Electronic Entertainment Expo (E3) 2009 and from what I've seen (trailers, interviews) the game looks great. Fans would definitely anxious for this one to be released. So far, the release date had only been stated as Spring 2010...so no actual date have been given.

I really love the extended trailer very much. Hope you guys would love it too. Enjoy!

And as always, you can always visit Game Trailers and IGN for more news about the game.


Selasa, 09 Juni 2009

Final Fantasy XIV?





Oh. My. God. Final Fantasy XIII has not been released yet and they already tease us with Final Fantasy XIV???

This new installment in the Final Fantasy series by Square Enix made its debut during the Electronic Entertainment Expo (E3) 2009. It's an online game similar to Final Fantasy XI. You can check out Game Trailers and IGN for all the news about this game and also if you want to see the trailer.

Square Enix sure moves fast.

Selasa, 28 April 2009

Silent Hill Origins ~ And the story begins


This is the first game that I completed on my PlayStation 2. It took me about 11 hours to complete it and I only managed to unlock 3 accolades (free costumes that you get if you finish the game within certain limits or criteria like killing Y% enemies with bare hands or if you only use the flashlight not more than 3 hours). I know I took longer time to complete this than other people but that just the way I play video games. I usually play it nice and slow, absorbing the atmosphere and story so that I could relive it in my memory time after time. But it was also because I suck at playing it! Haha! That's why I took 11 hours and most people can finish it at 3 to 5 hours, maybe even faster.

Silent Hill Origins is a prequel to the Silent Hill game series and took place before the events in the 1st game. Player took on the role of Travis Grady, a truck driver, who found himself involved in a mysterious activity of a religious cult after he had saved a little girl from a burning house in the eerie town of Silent Hill while also had to battle with his own demons from his tragic past.

I can't really compare much this game with its predecessor or successor because so far I had only played the 1st game other than this one. I found the story to be quite exciting but I really wish that the story could be much darker. Not that Travis's past isn't tragic enough, but it's a Silent Hill game, so I was expecting more. Sometimes the motivation that kept Travis searching for the little girl was confusing, for example at the end of Cedar Grove Sanitarium level, Travis found a theatre ticket and decided to go to the Artaud Theatre (which was of course mentioned on the ticket) to search for the missing girl. So just because he found a ticket he expected the girl to be at a theatre? Weird.

The control was good and easy although sometimes can be quite frustrating when it comes to loading the gun or aiming the enemies but I don't really mind that much because it creates more suspense and terror just like it should. The visuals were also good and satisfying in terms of creepiness but quite ridiculous when it comes to dark places. I can't even see much with the flashlight on.

In Silent Hill Origins, we get to explore more of the mysterious town. The places that will be explored are the Alchemilla Hospital, Cedar Grove Sanitarium, Artaud Theatre and Riverside Motel. The sanitarium took me the longest to complete. At first, it was such a creepy place but after awhile I got tired of it; it was ridiculously long and it could have been shorten. My favourite place was the Riverside Motel while the most creepiest to me was the sanitarium. The place was so dark, horrifying and infected with shadow-like creatures (among others) that cannot be killed. I would pick the sanitarium as my fave place but like I said, it was too long and somehow kill the fun.

I have here a gameplay video of Silent Hill Origins courtesy of Game Trailers. I posted it here so you would know what I've been through. I hope you guys enjoy it.